I have something cool to announce now, and that is a weekly update of an Afraid of Monsters: Director's Cut Developer Commentary Let's Play video. In this video, I will be talking about easter eggs, influences, why I designed the monsters, what inspired me to the level designs, and etcetera.
I have something cool to announce now, and that is a weekly update of an Afraid of Monsters: Director's Cut Developer Commentary Let's Play video. In this video, I will be talking about easter eggs, influences, why I designed the monsters, what inspired me to the level designs, and etcetera.
I have something cool to announce now, and that is a weekly update of an Afraid of Monsters: Director's Cut Developer Commentary Let's Play video. In this video, I will be talking about easter eggs, influences, why I designed the monsters, what inspired me to the level designs, and etcetera.